s4ndw1ch_@internet
dark
dark
light
en
en
ru
tips
> if `ping 8.8.8.8` works but DNS doesn't, it's always DNS.
01 >whoami about me

Andrey Polischuk

s4ndw1ch_ @ internet
full-stack, devops, sysadmin, gamedev on the side
status● available for work
projects6+
experience3.2 years
languages
JS/TSPythonJava
frameworks
ReactNode.jsFastAPIDjangoVue.jsSvelteCAP CDSUI5Fiori
db+orm
PostgreSQLMariaDBPeeWeeSQLAlchemyHANA
tools
DockerKubernetesGitHub ActionsGitLab CI/CD
workingProject Crimson
readingReal-Time Rendering
House of Leaves
playingBall x Pit
HELLDIVERS 2
Funi Raccoon Game
listeningThe Browning
githubs4ndw1ch_
bluesky@s4ndw1ch.dev
02 >project 3 of 6 · see all →
halberd infra active
Rust ★ 2,147 MIT
k8s-native deploy pipeline with zero-downtime rollbacks. Replaces three bash scripts and a prayer. Rewritten in Rust this spring, 4× faster than the Go original and a third the code.
#kubernetes#rust#cli
glacier devtool active
TypeScript ★ 891 Apache-2.0
Incremental build cache for monorepos. Content-addressed, local-first, no daemon, no cloud. Drop-in for npm/pnpm scripts.
#build#monorepo#node
northwind gamedev wip
C++ / Godot ★ 412 2024
Top-down sailing roguelike. Procedurally-generated archipelagos, permadeath, real wind. Closed-alpha demo on itch.io.
#godot#game#indie
03 >codestats level 23
s4ndw1ch_ · level 23
917,430 XP
94% to level 24
top languages
Terminal (Zsh)268k
29%
GDScript223k
24%
Java93k
10%
Python46k
5%
JavaScript46k
5%
totals
commits
4,821
repos
23
★ stars
3.4k
streak
41d
04 >ls writing/ 8 posts · rss
2026-03-12 essay 14m read
Rewriting halberd's scheduler in 400 lines
2026-02-02 devlog 9m read
Modeling wind for a sailing roguelike
2026-01-24 TIL 2m read
systemd timers don't skip on suspend
2025-12-08 essay 22m read
Designing glacier's content-addressed cache
05 >ls ~/ ls