◆ ls -la ~/projects
> projects/ 6 items
01 >ls projects/
01
halberd
backend
● active
Rust·
★ 2.1k·
v1.4.2·
2023 – present·
MIT
k8s-native deploy pipeline with zero-downtime rollbacks. Replaces three bash scripts
and a prayer. Rewritten in Rust this spring — 4× faster than the Go original,
a third of the code. Used in production at several startups.
02
glacier
devtool
● active
TypeScript·
★ 891·
v0.9.4·
2024 – present·
Apache-2.0
Incremental build cache for monorepos. Content-addressed, local-first, no daemon,
no cloud. Drop-in replacement for npm/pnpm scripts. Shaved 40% off CI times
on a 60-package monorepo.
03
northwind
gamedev
◐ wip
C++ / Godot 4·
★ 412·
devlog #14·
2024 – present
Top-down sailing roguelike. Procedurally-generated archipelagos with Voronoi
coastlines, permadeath, real Beaufort-scale wind simulation. Closed-alpha demo
on itch.io. Devlogs on writing/.
04
rimlight
frontend
● active
Svelte / WGSL·
★ 334·
v0.6.1·
2025 – present·
MIT
Lightweight browser-based shader preview editor built on WebGPU. Live-reload,
uniform sliders, texture slots, export to WGSL/GLSL. No install, no build step.
Scratch-your-own-itch — for prototyping shaders without opening Godot.
05
patchwork
backend
— archived
Python·
★ 178·
v2.0.0·
2022 – 2024·
MIT
Content-addressed config diff and merge engine. Handles structured YAML/TOML/JSON
diffs across environments. Superseded by a better design in glacier's cache layer.
Still useful for config-only pipelines.